Review

Everything Review

From time to time, we see the release of games that are hard to categorize for various reasons. Mainly for the fact that they’re not really quite games, but something else entirely. Which usually sparks the question from some people about whether or not games can be considered art, but I’m not going to get into that. Everything is quite a unique experience no less.

I am but a rock, rolling along a snow landscape. You have no real purpose, all you can really do is roll along and find other things. I can then become those things and move along the world as them. From time to time, you’ll see that some of these things have thoughts of their own that you can view when you get close to them, and with these thoughts you can form your own. What purpose do these serve, you might ask? Well, it’s hard to say there is a purpose, it all seems so inane.

That’s not necessarily a bad thing in this game. It seems rather befitting for what this game is. It’s something that just is like all else in Everything.

Mushroom-Everything

What is neat about Everything is that you can become much more than a rock or rabbit. You can take on the perspective of a tree to a mammoth. What does this mean, well nothing really. As I said before, nothing you become really serves any purpose. You can’t do anything beyond sing and dance with other things to create more things. You can gather other similar things as you roll around and have them join you as you move along landscapes.

As you bond with these things, you can choose to ascend to something bigger. You can become the continent that you rolled on, to the planet where the continent once sat. The scale grows ever bigger or smaller depending on what you choose to do. It all comes around full circle, as you grow too big, you find that you are now subatomic and can once more grow in scale to where you were. It’s nice to see the world through the perspective of a speck of dust.

Woolly mammoths in space

All this is visually represented in a simplistic style by artist David O Reilly, the mind behind the game Mountain, the game in which you play as a mountain. The animals don’t have any walk animations. No, they simply roll along the procedurally generated world.  Simple as it may be, it is oddly relaxing.  So I pushed along to see what else lay ahead of me. If you decide to put the controller down, the game decides to do its own thing. I sat there briefly as I silently watched while the music played i the background.

For a time, I did find myself enjoying in discovering new things to become. All new things have their own biography, so I spent a pretty good sum of my time looking for something new to become, but that got pretty boring admittedly after a while. The same can be said for much of the game. Much of my curiosity for Everything faded as time went on. My time and interest in this game was sparked by my initial curiosity, simply trying to figure out what I was playing.

Rolling Pigs

Everything and other games of similar fashion are pushing the boundaries of what is and isn’t a game. I didn’t really feel like I was playing a game throughout my time with this title. Which left me torn on how to approach this.

Although my experience with everything was not a negative one. What I mainly enjoyed from all this were the audio recordings of English philosopher Alan Watts, who opened my eyes a bit. Here is a man who viewed the very world in which we live on in a drastically different way than my own. Those audio clips were a nice treat to be found within Everything.

Everything is a curious title that certainly might open the mind’s eye for those who absolutely love these concepts. It’s not everyday you get to play as a subatomic particle or even a planet. Many would probably consider this game a walking simulator, I don’t quite know what I’d all it. Definitely an experience, that much I can say. Is it worth experiencing? Well, that’s up to whether this sort of concept is your kind of thing. Not everyone will find enjoyment in Everything, but if you’re the curious type. Then by all means give it a try, you may find yourself drawn into the oddity that is Everything. As of April 22, there is currently a special promotion on Steam. So if ever there was a time to buy, it’s now for those of you who are interested.

Everything Review
Good
Interesting concept
Offers tidbits that spark curiousity
Music and visuals combine in a dreamlike manner
Bad
Quickly loses it's appeal
Really on the lines of what is and isn't considered a game
7
Overall Score
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