Not even a week in and Breath of the Wild is already running on CEMU 1.7.3 at a low but decent framerate. Audio isn’t working yet and there’s definitely some wonky stuff going on with characters sinking into the ground, but the groundwork is there and it can only get better from here.
CEMU developer Exzap recorded the footage on an i7-4790K, GTX 780 and 8GB RAM. By today’s standards those specs are on the middle of the road, so I can only imagine how the game might run on a Kaby Lake processor and a GTX 10 series graphics card.
While I don’t condone piracy and think if you’re planning on using CEMU you should still buy the physical version, this is an impressive feat to be happening so early. Seeing as how games like Super Mario 3D World, Bayonetta 2, Donkey Kong Country: Tropical Freeze, among others are already working great or near flawlessly, who knows just how quickly it’ll be before Breath of the Wild is playable on CEMU at 4K resolution.
These are some quite exciting times, considering how quickly Nintendo dropped Wii U the CEMU developers have definitely picked up the slack and are giving the few but great list of games released on the platform the recognition they deserve.